Publications

Book chapters:

  1. Yu Zhang. "Example-based performance-driven animation of an anatomical face model". In J. S. Wright and L. M. Hughes (ed.), Computer Animation, Nova Science Publishers, NY, ISBN: 978-1-60741-559-6, pp. 129-144, 2011.
  2. Yu Zhang. "Data-driven feature control models for creating virtual faces". In O. Gervasi and M. L. Gavrilova (ed.), Lecture Notes in Computer Science, Springer-Verlag, ISBN: 978-3-540-74475-7, pp. 612-626, 2007.
  3. Yu Zhang, Terence Sim and Chew Lim Tan. "Simulating wrinkles in facial expressions on an anatomy-based face". In V. S. Sunderam et al. (ed.), Lecture Notes in Computer Science, Springer-Verlag, ISBN: 3-540-26043-9, pp. 207-214, 2005.
  4. Yu Zhang, Terence Sim and Chew Lim Tan. "Faces alive: Reconstruction of animated 3D human faces". In O. Gervasi et al. (ed.), Lecture Notes in Computer Science, Springer-Verlag, ISBN: 3-540-25862-0, pp. 1197-1208, 2005.
  5. Yu Zhang, Edmond C. Prakash and Eric Sung. "Anatomically accurate individual face modeling". In James D. Westwood et al. (ed.), Medicine Meets Virtual Reality 11: NextMed : Health Horizon, IOS Press,US, ISBN: 978-1-58603-320-0, pp. 407-409, 2003.

Journal papers:

  1. Yu Zhang and Edmond C. Prakash. "Face to face: Anthropometry-based interactive face shape modeling using model priors". International Journal of Computer Games Technology, vol. 2009, Article ID 573924, 15 pages, 2009. doi:10.1155/2009/573924.
  2. Li Zhang, Yu Zhang and Chew Lim Tan. "An improved physically-based method for geometric restoration of distorted document images". IEEE Transactions on Pattern Analysis and Machine Intelligence, 30(4): 728-734, 2008.
  3. Yu Zhang and Eric Sung. "EDFCES: A new example-driven 3D face construction and editing system". Machine GRAPHICS & VISION Journal, 17(3): 313-346, 2008.
  4. Yu Zhang and Norman I. Badler. "Face modeling and editing with statistical local feature control models". International Journal of Imaging Systems and Technology, 17(6):341-358, 2007.
  5. Yu Zhang, Shuhong Xu, Yi Su, Chiet Sing Chong and Terence Hung. "A mesh conformation method for face shape reconstruction from range scans". Advances in Computational Sciences and Technology, 1(1):1-20, July 2007.
  6. Yu Zhang and Chew Lim Tan. "Anthropometric Modeling of Faces from Range Scans". International Journal of Computer Science and Network Security, 7(1): 9-20, Jan. 2007.
  7. Yu Zhang and Norman I. Badler. "Synthesis of 3D faces using region-based morphing under intuitive control". Computer Animation and Virtual Worlds, 17(3):421-432, July 2006.
  8. Yu Zhang, Terence Sim and Chew Lim Tan. "Anatomy-based face reconstruction for animation using multi-layer deformation". Journal of Visual Language and Computing, 17(2): 126-160, April 2006.
  9. Yu Zhang, Terence Sim and Chew Lim Tan. "Generating personalized anatomy-based 3D facial models from scanned data". Machine GRAPHICS & VISION Journal, 14(1): 3-28, 2005.
  10. Yu Zhang, Edmond C. Prakash and Eric Sung. "A new physical model with multi-layer architecture for facial expression animation using dynamic adaptive mesh". IEEE Transactions on Visualization and Computer Graphics, 10(3):339-352, May 2004.
  11. Yu Zhang, Edmond C. Prakash and Eric Sung. "Face alive". Journal of Visual Languages and Computing, 15(2): 125-160, 2004.
  12. Yu Zhang, Edmond C. Prakash and Eric Sung. "Efficient modeling of an anatomy-based face and fast 3D facial expression synthesis". Computer Graphics Forum, 22(2): 159-169, June 2003.
  13. Yu Zhang, Edmond C. Prakash and Eric Sung. "HFSM: Hierarchical Facial shape modeling algorithm for realistic facial expression animation". International Journal of Shape Modeling, 9(1): 101-135, 2003.
  14. Yu Zhang, Edmond C. Prakash and Eric Sung. "Modeling and animation of individualized faces for 3D facial expression synthesis". International Journal of Imaging Systems and Technology, 13(1): 42-64, 2003.
  15. Yu Zhang, Edmond C. Prakash and Eric Sung. "Hierarchical facial data modeling for visual expression synthesis". Journal of Visualization, 6(3): 313-320, 2003.
  16. Yu Zhang, Edmond C. Prakash and Eric Sung. "Anatomy-based 3D facial modeling for expression animation". Machine GRAPHICS & VISION Journal, 11(1): 53-76, 2002.
  17. Yu Zhang, Edmond C. Prakash and Eric Sung. "Constructing a realistic face model of an individual for expression animation". International Journal of Information Technology, 8(2): 10-25, Sept. 2002.
  18. Alvin W. K. Soh, Yu Zhang, Edmond C. Prakash, Tony K. Y. Chan and Eric Sung. "Texture mapping of 3D human face for virtual reality environments". International Journal of Information Technology, 8(2): 54-65, Sept. 2002.
  19. Chongyang Hao, Wenbin Tang, Min Qi, Yu Zhang, U.Heute, Xudong Wang. "A new partial spectrum computation method - SSA". Chinese Journal of Electronics, 28(3): 106-108, Mar. 2000.
  20. Bo Jing, Yu Zhang, Meng Luo and Chongyang Hao. "The research and realization of a PC platform VR system based on VRML". Journal of Air Force Engineering University, 19(4): 26-30, 1999.
  21. Bo Jing and Yu Zhang. "The virtual reality technology and its applications: A review". Journal of Air Force Engineering University, 19(3): 45-48, 1999.
  22. Wenbin Tang, Chongyang Hao and Yu Zhang. "A novel method for extracting image feature based on triple cumulation". Journal of Image and Graphics, 3(11): 922-925, Nov. 1998.

Conference papers:

  1. Yu Zhang, Teresa Ruiz and Michael Radermacher. "HEx3DRM: A heterogeneity explorer for 3D reconstruction of macromolecular complexes". Proc. Microscopy & Microanalysis (M&M2012), pp. 122-123, Phoenix, USA, July 2012.
  2. Yu Zhang and Edmond C. Prakash. "Face shop: Interactive modeling of 3D faces using anthropometrics". Proc. 4th International Conference on Games Research and Development (Cybergames2008), pp. 191-198, Beijing, China, October 2008.
  3. Yu Zhang. "Muscle-driven modeling of wrinkles for 3D facial expressions". Proc. IEEE International Conference on Multimedia & Expo 2008 (ICME2008), pp. 957-960, Hannover, Germany, June 2008.
  4. Yu Zhang and Edmond C. Prakash. "An example-based anthropometric model for face shape synthesis". Proc. IEEE International Conference on Multimedia & Expo 2008 (ICME2008), pp. 1573-1576, Hannover, Germany, June 2008.
  5. Shuhong Xu, Yu Zhang and Chyekiang Heng. "Towards the reusable user data in adaptive hypermedia systems - the external mapping of user parameters between systems". Proc. International Conference on Cyberworlds 2007 (Cyberworlds2007), IEEE Computer Society Press, pp. 116-120, Hannover, Germany, October 2007.
  6. Yu Zhang and Shuhong Xu. "Data-driven feature-based 3D face synthesis". Proc. 6th International Conference on 3D Digital Imaging and Modeling (3DIM2007), IEEE Computer Society Press, pp. 39-46, Montreal, Canada, Augest 2007.
  7. Yu Zhang, Meng Luo and Shuhong Xu. "An efficient markerless method for resynthesizing facial animation on an anatomy-based model". Proc. IEEE International Conference on Multimedia & Expo 2007 (ICME2007), pp. 971-974, Beijing, China, July 2007.
  8. Yu Zhang, Shuhong Xu, Yi Su, Chiet Sing Chong and Terence Hung. "Conformation-based Parameterization of Range Scan Data for Face Modeling". Proc. International Conference on Computational Methods 2007 (ICCM2007), pp. 183, Hiroshima, Japan, April 2007.
  9. Shuhong Xu, Yu Zhang and Ihar Volkau. "Constructing models from medical imaging data using subdivision surfaces". Proc. International Conference on Computational Methods 2007 (ICCM2007), pp. 182, Hiroshima, Japan, April 2007.
  10. Yu Zhang. "Modeling of human faces with parameterized local morphing". Proc. 15th IEEE Symposium on Robot and Human Interactive Communication (RO-MAN2006), pp. 20-25, Hatfield, UK, Sept. 2006.
  11. Yu Zhang and Norman I. Badler. "Realistic face modeling with anthropometric control and full-head texture mapping". Proc. IASTED International Conference on Visualization, Imaging and Image Processing (VIIP2006), pp. 264-269, Spain, Aug. 2006.
  12. Yu Zhang and Norman I. Badler. "Synthesis of 3D faces using region-based morphing under intuitive control". Proc. 19th Annual Conference on Computer Animation and Social Agents (CASA2006), to appear, Geneva, Switzerland, July 2006.
  13. Yu Zhang. "Data-driven facial feature morphing for 3D face synthesis". Proc. 4th Eurographics Italian Chapter Conference (EG_IT2006), pp. 91-97, Catania, Italy, Feb. 2006.
  14. Yu Zhang. "An efficient texture generation technique for human head cloning and morphing". Proc. International Conference on Computer Graphics Theory and Applications (GRAPP2006), pp. 267-278, Setubal, Portugal, Feb. 2006.
  15. Yu Zhang and Terence Sim. "Realistic and efficient wrinkle simulation using an anatomy-based face model with adaptive refinement". Proc. Computer Graphics International 2005 (CGI2005), IEEE Computer Society Press, pp. 3-10, Stony Brook, New York, USA, June 2005. One figure is selected for the cover of the conference proceedings
  16. Yu Zhang and Terence Sim. "From range data to animated anatomy-based faces: a model adaptation method". Proc. 5th International Conference on 3D Digital Imaging and Modeling (3DIM2005), IEEE Computer Society Press, pp. 343-350, Ottawa, Canada, June 2005.
  17. Yu Zhang, Terence Sim and Chew Lim Tan. "Simulating wrinkles in facial expressions on an anatomy-based face". Proc. 4th International Workshop on Computer Graphics and Geometric Modeling (CGGM2005), Springer-Verlag, ISBN: 3-540-26043-9, pp. 207-214, Atlanta, USA, May 2005.
  18. Yu Zhang, Terence Sim and Chew Lim Tan. "Faces alive: Reconstruction of animated 3D human faces". Proc. International Conference on Computational Science and its Applications, Technical Session on Computer Graphics and Geometric Modeling (TSCG2005), Springer-Verlag, ISBN: 3-540-25862-0, pp. 1197-1208, Singapore, May 2005.
  19. K.B. Chua, L. Zhang, Y. Zhang and C.L. Tan. "A fast and stable approach to restore warped document images". Eighth International Conference on Document Analysis and Recognition (ICDAR 2005), pp. 384-388, Seoul, Korea, 29 Aug - 1 Sept 2005.
  20. Yu Zhang, Terence Sim and Eric Sung. "Anatomy-based human face reconstruction using multi-layer deformation". Proc. 13th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2005 (WSCG2005), Poster Presentations, pp. 75-76, Plzen, Czech Republic, Jan. 2005.
  21. Yu Zhang, Terence Sim and Chew Lim Tan. "Human face modeling for facial image synthesis using optimization-based adaptation". Proc. 2004 International Symposium on Intelligent Multimedia, Video and Speech Processing (ISIMP2004), pp. 258-261, Hong Kong, China, Oct. 2004.
  22. Yu Zhang, Terence Sim, and Chew Lim Tan. "Human face modeling by fitting a 3D anatomy-based model using dynamic deformable meshes". Proc. 7th IASTED International Conference on Computer Graphics and Imaging (CGIM2004), pp. 7-12, Kauai, Hawaii, USA, Aug. 2004.
  23. Yu Zhang, Terence Sim, and Chew Lim Tan. "Rapid modeling of 3D faces for animation using an efficient adaptation algorithm". Proc. International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia (GRAPHITE 2004), pp. 173-181, Singapore, June 2004. One figure is selected for the cover of the conference proceedings
  24. Yu Zhang, Terence Sim and Chew Lim Tan. "Reanimating real humans: automatic reconstruction of animated faces from range data". Proc. IEEE International Conference on Multimedia and Expo 2004 (ICME2004), IEEE Computer Society Press, pp. 395-398, Taipei, China, June 2004.
  25. Yu Zhang, Terence Sim and Chew Lim Tan. "Adaptation-based individualized face modeling for animation using displacement map". Proc. Computer Graphics International 2004 (CGI2004), IEEE Computer Society Press, pp. 518-521, Crete, Greece, June 2004.
  26. Yu Zhang and Terence Sim. "Generating animatable 3D virtual faces from scan data". Proc. 12th IEEE Workshop Robot and Human Interactive Communication (RO-MAN2003), pp. 43-48, Millbrae, CA, USA, Oct. 2003.
  27. Yu Zhang, Terence Sim and Chew Lim Tan. "Reconstruction of animatable personalized 3D faces by adaptation-based modeling". Eurographics 2003, Short Presentations, pp. 201-208, Granada, Spain, Sept. 2003.
  28. Yu Zhang and Terence Sim. "Layered modeling for animated face construction". Proc.7th World Multiconference on Systemics, Sybernetics and Informatics (SCI2003), pp. 197-202, Orlando, USA, July 2003.
  29. Yu Zhang, Edmond C. Prakash and Eric Sung. "Anatomically accurate individual face modeling". Proc. 11th Annual Medicine Meets Virtual Reality Conference (MMVR 2003), pp. 407-409, California, USA, Jan. 2003.
  30. Yu Zhang, Edmond C. Prakash and Eric Sung. "Synthesis of facial expressions using a 3D anatomical model". Proc. 7th International Conference on Control, Automation, Robotic and Vision (ICARCV 2002), pp. 704-709, Singapore, Dec. 2002.
  31. Yu Zhang, Edmond C. Prakash and Eric Sung. "Instant facial modeling and animation of living humans". Proc. 7th International Fall Workshop on Vision, Modeling and Visualization (VMV2002), pp. 479-486, Erlangen, Germany, Nov. 2002.
  32. Yu Zhang, Edmond C. Prakash and Eric Sung. "Real-time facial expression animation on an individualized face using adaptive simulation algorithm". Proc. GraphiCon'2002, pp. 62-69, Nizhny Novgorod, Russia, Sept. 2002.
  33. Yu Zhang, Edmond C. Prakash and Eric Sung. "Hierarchical face modeling and fast 3D facial expression synthesis". Proc. XV Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI2002), IEEE Computer Society Press, pp. 357-364, Fortaleza-CE, Brazil, Oct. 2002. Best Paper Award
  34. Yu Zhang, Edmond C. Prakash and Eric Sung. "Hierarchical modeling of a personalized face for realistic expression animation". Proc. IEEE International Conference on Multimedia and Expo 2002 (ICME2002), IEEE Computer Society Press, pp. 457-460, Lausanne, Switzerland, Aug. 2002.
  35. Yu Zhang, Edmond C. Prakash and Eric Sung. "Adaptive refinement for real-time facial animation using nonlinear subdivision scheme". Proc. IASTED International Conference on Modeling and Simulation, pp. 298-303, Marina del Rey (Los Angeles), CA, USA, May 2002.
  36. Yu Zhang, Edmond C. Prakash and Eric Sung. "Facial animation on an anatomy-based hierarchical face model". Proc. The Third International Conference on Virtual Reality and its Application in Industry (VRAI2002), pp. 143-150, Hangzhou , China, April 2002.
  37. Yu Zhang, Edmond C. Prakash and Eric Sung. "Constructing a realistic face model of an individual for expression animation". Proc. International Workshop on 3D Digitization (3DD2002), Singapore, Feb. 2002.
  38. Yu Zhang, Edmond C. Prakash and Eric Sung. "A physically-based model with adaptive refinement for facial animation". Proc. IEEE Computer Animation 2001 (CA2001), IEEE Computer Society Press, pp. 28-39, Seoul, Korea, Nov. 2001.
  39. Yu Zhang, Edmond C. Prakash and Eric Sung. "Realistic expression modeling of synthetic face". Proc.3rd International Conference on Information, Communication, and Signal Processing (ICICS2001), Singapore, Oct. 2001.
  40. Yu Zhang, Edmond C. Prakash and Eric Sung. "Animation of facial expressions by physical modeling". Eurographics2001, Short Presentations, pp. 335-345, Manchester, UK, Sept. 2001.
  41. Yu Zhang, Edmond C. Prakash and Eric Sung. "Adaptive simulation of facial expressions". IEEE International Conference on Multimedia and Expo 2001 (ICME2001), IEEE Computer Society Press, pp. 865 - 868, Tokyo, Japan, Aug. 2001.
  42. Yu Zhang, Edmond C. Prakash and Eric Sung. "Real-time physically-based facial expression animation using mass-spring system". Proc. Computer Graphics International 2001 (CGI2001), IEEE Computer Society Press, pp. 347-350, Hong Kong, China, July 2001.
  43. Yu Zhang, Eric Sung and Edmond C. Prakash. "A Physically-based model for real-time facial expression animation". Proc. 3rd International Conference on 3D Digital Imaging and Modeling (3DIM2001), IEEE Computer Society Press, pp. 399-406, Quebec City, Canada, May 2001.
  44. Ning Sung Lee, Reid Alia,Yu Zhang, Lai Edmond and Edmond C. Prakash. "Putting your best face forward: development of a database for digitized human facial expression animation". Proc. International Conference on Control, Automation and Systems (ICCAS2001), pp. 1102-1105, Korea, Oct. 2001.
  45. Yu Zhang, Eric Sung and Edmond C. Prakash. "Realistic 3D facial expression modeling for man-machine interaction". Proc. 9th International Conference on Human-Computer Interaction, pp. 539-543, New Orleans, Louisiana, USA, Aug. 2001.
  46. Yu Zhang, Eric Sung and Edmond C. Prakash. "3D modeling of dynamic facial expressions for facial image analysis and synthesis". Proc. 14th International Conference on Vision Interface (VI2001), pp. 1-8, Ottawa, Canada, June 2001.
  47. Yu Zhang, Eric Sung and Edmond C. Prakash. "A single layer system for dynamic facial expression modeling". Proc. International Conference on Media Futures, pp. 267-270, Florence, Italy, May 2001.
  48. Yu Zhang and Chongyang Hao. "Image edge detection based on 2D subband decomposition". Proc. 9th National Conference on Image and Graphics, pp. 36-39, Xi'an, China, May 1998.

News letter articles:

  1. Yu Zhang. "Face Reconstruction from 3D Data Using Mesh Conformation". IHPC News Letter, pp. 8-9, Institute of High Performance Computing, Mar. 2008.
  2. Yu Zhang, Edmond C. Prakash and Eric Sung. "Physics-based Facial Animation". EEE News Letter, Nanyang Technological University, July 2001.

Invited talk:

  1. "Interactive modeling of 3D faces using anthropometrics". The 4th International Conference on Games Research and Development, Beijing, China, Oct. 2008.
  2. "Physically-based 3D face modeling for dynamic facial expression synthesis". Computational Biomedicine Laboratory, Department of Computer Science, University of Huston, USA, Feb. 2010.
  3. "Modeling and animation of the anatomical 3D human face". College of Medicine, University of Vermont, USA, Feb. 2010.
  4. "Human face animation modeling". Department of Computer Graphics and Interface, Institute for Infocomm Research, Singapore, April 2008.
  5. "Face cloning for animation". Center for BioImaging and Modeling, Rutgers University, USA, Mar. 2006.
  6. "Human face modeling for facial expression synthesis with dynamic wrinkles". Center for Human Modeling and Simulation, University of Pennsylvania, USA, Aug. 2005.

Other talks:

  1. "Anatomy-based modeling of the human neck". The 2nd Symposium of Institute of High Performance Computing, Singapore, Nov. 2008.
  2. "3D face reconstruction from a single front-view image". Scientific Advisory Board Meeting, Institute of High Performance Computing, Singapore, Jan. 2008.
  3. "3D registration based on mesh conformation". The 2nd Workshop on Computational Methods for Engineering & Physics, Singapore, Apr. 2007.
  4. "Human face animation modeling". Multimedia and A-V Aids Seminar, Faculty of Medicine, National University of Singapore, Singapore, Sept. 2002.
  5. "Instant 3D faces and facial expression synthesis". CoE Technology Exhibition 2002, Nanyang Technological University, Singapore, Mar. 2002.
  6. "Adaptive simulation of facial expressions". CSP FOCUS SEMINAR "Embedded Multimedia Inteactive Signal Processing (e-MISP)", Nanyang Technological University, Singapore, Sept. 2001.
  7. "Biomechanical multi-layer modeling of faces for animation". CoE Technology Exhibition 2001, Nanyang Technological University, Singapore, Mar. 2001.

Back to my page